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	<title>qKAI project blog &#187; educational</title>
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	<description>How to utilize Open Content for higher-layered applications?</description>
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		<title>Book chapter &#8220;Games make better &#8230;&#8221; by Mark Prensky</title>
		<link>http://blog.qkai.org/2009/07/book-chapter-games-make-better-by-mark-prensky/</link>
		<comments>http://blog.qkai.org/2009/07/book-chapter-games-make-better-by-mark-prensky/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 10:00:26 +0000</pubDate>
		<dc:creator>Monika</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Publication]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[educational]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[KnowledgeGaming]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[SocialEducationalGaming]]></category>

		<guid isPermaLink="false">http://blog.qkai.org/?p=87</guid>
		<description><![CDATA[Scoyo, the Berlin Media Professional School and the FU Berlin published an E-Book about Social Educational Gaming: &#8220;Spielend lernen &#8211; Aspekte des Game-Basierten Social Learning&#8221;.
There is enclosed an interesting, english chapter by Mark Prensky: &#8220;Games make better &#8230;&#8221;.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.scoyo.com" target="_blank">Scoyo</a>, the Berlin Media Professional School and the FU Berlin published an E-Book about Social Educational Gaming: <a href="http://issuu.com/mediaocean/docs/sls08-ebook" target="_blank">&#8220;Spielend lernen &#8211; Aspekte des Game-Basierten Social Learning&#8221;</a>.</p>
<p>There is enclosed an interesting, english chapter by <a href="http://www.marcprensky.com/" target="_blank">Mark Prensky</a>: <a href="http://issuu.com/mediaocean/docs/sls08-ebook?mode=embed&#038;layout=http%3A%2F%2Fskin.issuu.com%2Fv%2Flight%2Flayout.xml&#038;showFlipBtn=true&#038;pageNumber=77" target="_blank">&#8220;Games make better &#8230;&#8221;</a>.</p>
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		<title>1st Call for papers: eL&amp;mL 2010</title>
		<link>http://blog.qkai.org/2009/06/1st-call-for-papers-elml-2010/</link>
		<comments>http://blog.qkai.org/2009/06/1st-call-for-papers-elml-2010/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 09:29:18 +0000</pubDate>
		<dc:creator>Monika</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Publication]]></category>
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		<category><![CDATA[CfP]]></category>
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		<category><![CDATA[E-Learning]]></category>
		<category><![CDATA[educational]]></category>
		<category><![CDATA[Knowledge]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[SocialSemanticWeb]]></category>
		<category><![CDATA[Web 2.0]]></category>

		<guid isPermaLink="false">http://blog.qkai.org/?p=69</guid>
		<description><![CDATA[eL&#38;mL 2010 is the second international conference on mobile, hybrid, and on-line learning. It will take place in St. Maarten, Netherlands Antilles from February 10-15, 2010 (colocated with other events as part of the DigitalWorld 2010).
The Call for Papers is open now! The submission deadline is September 10, 2009. Please consider to contribute!
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.iaria.org/conferences2010/eLmL10.html" target="_blank">eL&amp;mL 2010</a> is the second international conference on mobile, hybrid, and on-line learning. It will take place in St. Maarten, Netherlands Antilles from February 10-15, 2010 (colocated with other events as part of the DigitalWorld 2010).</p>
<p>The <a href="http://www.iaria.org/conferences2010/CfPeLmL10.html" target="_blank">Call for Papers</a> is open now! The submission deadline is <strong>September 10, 2009</strong>. Please consider to contribute!</p>
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